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In Arena, there are a wonderful multitude of items to collect. Here is a detailed list of all the items, and what they do.

Item PictureEdit

ItemEdit

Item DescriptionEdit

Rarity TierEdit

Starting PriceEdit

NotesEdit

Clock
Arcane Clock Every time bonus recieved gives an extra second White 750
Dualweild
Dual Weild Automatic firing for all weapons, chance to fire an extra projectile and accuracy down. Red 3000 10% chance to fire an extra shot per Dual Wield. Example: if you have 3 dual wields and a pistol, you have a 10% chance to shoot 4 bullets
Shovel
Grave Robbers Shovel Loot chance up by one Green 1500
Heart
Happy Heart Health up by Four White 900
Mushroom
Legal Mushroom Extra life or 15 extra seconds when time runs out Red 2000 If used as an extra life, starting HP is reduced by 25% (rounded up.) If max HP is greater than 100, max HP is halved.
Metalhead
Metalhead Damage up, speed down White 1000 Speed down by one, damage up by 2.5, blast radius up by 0.2
Fastfeet
Fast Feet Speed up by two White 1200
Hunger
The Hunger Kills heal Red 3250 Killing ten Skeledudes restores one missing HP
Curse
Dlaston's Curse Double damge in, double damage out Red 5000
Quickdraw
Quickdraw Weapon chest restocks faster Green 1250 Reduces wait time by 50%
Streak
Sausty's Streak 10% chance to spawn a melee attack Green 2500
Bowl
Goldie's Bowl Gravity reduced by 50% Green 1750